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    <title>The Ops Community ⚙️: Ethanslater435</title>
    <description>The latest articles on The Ops Community ⚙️ by Ethanslater435 (@ethanslater).</description>
    <link>https://community.ops.io/ethanslater</link>
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      <title>The Ops Community ⚙️: Ethanslater435</title>
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      <title>Cookie Clicker</title>
      <dc:creator>Ethanslater435</dc:creator>
      <pubDate>Thu, 05 Mar 2026 08:34:30 +0000</pubDate>
      <link>https://community.ops.io/ethanslater/cookie-clicker-1op</link>
      <guid>https://community.ops.io/ethanslater/cookie-clicker-1op</guid>
      <description>&lt;p&gt;&lt;a href="https://cookie-clicker2.com/" rel="noopener noreferrer"&gt;Cookie Clicker&lt;/a&gt; is the ultimate "granddaddy" of the incremental (or "idle") game genre. Released in 2013 by French programmer Julien "Orteil" Thiennot, it’s a game that starts with a simple premise and quickly descends into chaotic, addictive absurdity.&lt;/p&gt;

&lt;p&gt;How It Works&lt;br&gt;
The gameplay loop is deceptively simple:&lt;/p&gt;

&lt;p&gt;The Click: You start by clicking a giant cookie on the screen. Each click gives you one cookie.&lt;/p&gt;

&lt;p&gt;The Investment: You use those cookies to buy assets that bake cookies for you—starting with extra fingers and Grandmas, then moving up to cookie farms and mines.&lt;/p&gt;

&lt;p&gt;The Escalation: Eventually, you’re buying Alchemy Labs to turn gold into cookies, Portals to the Cookieverse, and Time Machines to bring cookies from the past before they were even eaten.&lt;/p&gt;

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